) Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. )Source Starfinder Core Rulebook pg. Bombarding Source Starfinder Armory pg. Starfinder simplified this rule as well, move on people. Special Weapons One-Handed Weapons Grenades. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. Session 1. Grenade Scrambler, Mk 4 Source Starfinder Armory pg. ; Critical — Capacity drawn Bulk L; Special explode (5d6 F; burning 3d6; 15 ft. Food Item. For grenades, it will upgrade the plus symbol blast area (5 tiles) to a 3x3 square (9 tiles). Shock grenades have their damage increased by +1 per dice. 15. Within that game, grenades are pretty expensive consumables anyway, so a power-up shouldn’t break the game even if it makes grenades more affective and appealing. 184. X1. 5 605 003C23E3 Tesla. I'd like to see grenades reworked entirely. Access to commands: sv_cheats 1 Infinity ammunition: sv_infinite_ammo 1 Inventory grenade limit: ammo_grenade_limit_total 5 Issuing grenades: give weapon_hegrenade - he grenade; give weapon_smokegrenade - smoke grenade; give weapon_flashbang - flashbang; give weapon_molotov - molotov; give. Special: Explode (2d6 F, 1d6 burn, 10 ft. Fused with magic, Flash grenades have their DC save increased by +2. You know how to get the most out of your grenades. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an. )Player > Weapon > Grenades > Incendiary grenade III. If the creature fails, it takes full damage and is dazed for 1 round; if the creature. Fused with magic, these Incendiary grenades have their damage increased by +2 per dice. Free unlimited grenades equal to your Character level and at level 5, you can add your strength bonus to your ranged attacks. X1. Player > Weapon > Grenades > Incendiary grenade V Incendiary grenade V. This introduces three new explosive types to a Starfinder’s arsenal. Fusion Grenade: A grenade that deals bonus damage when attached to enemies. A stickybomb grenade detonates with a splash of adhesive resin. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. Perform a disarm to activate a foe’s grenade: Quick Draw* Base attack bonus +1: Draw a weapon as a swift action: Quick Quip* Int 11, Diplomacy 1 rank: You infuriate foes with a witty remark or retort. Modern incendiary grenades often use Thermite, which can burn through metals and is virtually impossible to extinguish after being released. Starfinder uses miniatures on the 30 mm scale (meaning a miniature of a 6-foot-tall creature is approximately 30 mm. Source Starfinder Core Rulebook pg. Now if your total attack roll is -13 (throwing at maximum range increment, non-proficiency, negative strength, 0 BAB. The No. ; Critical — Capacity. specific rules changes needed for receiving. A pulse grenade emits a powerful EMP blast on impact whose damage and effects apply only to constructs with the technological subtype. Each creature also makes a saving throw (pg 183) to halve the damage and negate any additional effect (pg 181). This has no effect if the target is immune to disease. 5. ; Critical — Capacity drawn Bulk L; Special explode (smoke cloud 1 minute; 20 ft. Ammunition includes standard items (such as batteries that can replenish charged weapons), small arm and longarm rounds, and special units such as grenade arrows and missiles. An 8th level spell gem does 9d6 damage for 1400. 245, and says they have an AC of 5. bomb (Albright and Wilson bomb) and SIP grenade (self-igniting phosphorus grenade), was an incendiary grenade based on white phosphorus used during World War II . Grenades are loaded individually, rather than in magazines. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Capacity: Drawn. Here are my findings: T3. Any suggestions are welcomeShock grenades have their damage increased by +1 per dice. Incendiary Grenade: PHYS 1 ENGY 25 0. I didn't even know this was a thing until recently. Tactical Rules section talks about targeting grid intersections on p. Shock grenades have their damage increased by +1 per dice. Getting the DC up is not easy but most grenades are half or semi effective on successful saves. 183: Grenades are thrown weapons that detonate in an explosive radius when they reach the target. Context: I'm running a group through the Dead Suns adventure path. ; Critical — Capacity drawn Bulk L; Special explode (1d10 So; deafened 1d4 minutes; 15 ft. C. More advanced grenades create more dangerous microbots. ) Cryo Grenade, Mk 3 Source Starfinder Core Rulebook pg. On some of the more war-torn, lawless planets, combatants have begun using boneshard weapons to intimidate their enemies before killing them in horrible ways. Its alternative mode allows to shoot incendiary grenades that cover surface with the ground fire and residual flames upon explosion. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect’s save DC (or DC 13 plus half the effect’s item level or. 2: 350: 0x000115EF: FragGrenade Fragmentation Mine: 0. I've found nothing addressing this in Corebook so far. W. Improved Incendiary. launchers are the most common grenade launcher available on the market. . The Basics. Example: Starfinder Revised Grenades. ) Riot Grenade, Mk 3 Source Starfinder Armory pg. 74 ", commonly known as the S. A 17th century fire or light ball from Veste Coburg, Germany. EMP Grenade. For throwing grenades at a target intersection you must hit an AC of 5. Starknife. Grenades, Mines, And You. X2. When a solar flare grenade explodes, it sends out a lash of plasma. inventory. Shock grenades have their damage increased by +1 per dice. It’s a dangerous galaxy, and a smart explorer knows that the difference between success and failure—or even life and death— may be the equipment you have at the ready. 3) If you hit, deal damage to all creatures within the explode radius. Another approach would be to say that every time a character takes explosive damage, all of their own grenades also explode. Dead Space Weapon and Armor Conversion Index. A decoupler grenade produces a dense cloud of dark nanites. Atom Grenade: Creates a 20-foot-radius area of medium radiation that persists for 24 hours. Capacity: Drawn Bulk: L Special: Explode (1d6 P, 15 ft. grenade, small explosive, chemical, or gas bomb that is used at short range. The following descriptions give details about the most common conditions. Armor vs smoke grenades. This handheld device has a circular screen and several swiveling, dish-shaped objects on flexible stalks that writhe about like short snakes. Diseases and poisons each have default. While still recovering from that ailment, he was diagnosed with cancer. By saving the grenade money you can just buy the armour and armour upgrades youre looking for. Bulk: L. Incendiary grenades are grenades that release fire, used for anti-personnel or anti-material purposes. 35–50— shock II, 51–70—stickybomb II, 71–80—cryo I, 81–90—flash II, 91–100—incendiary II. Amending Section 3 and 4 of PD 1866. The development of new hand grenades and improvement of existing hand grenades has resulted in many different grenade types within the U. It is supposed to deal more damage to enemies that get stuck by the grenade. Some of the nominal hand grenades will be used as demolition charges with much longer-burning fuses installed. View flipping ebook version of Starfinder - Core Rulebook published by Cullen Geahigan on 2020-05-24. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect’s save DC (or DC 13 plus half the effect’s item level or. Grenades. The cloud functions as fog cloud, filling an area equal to twice the bomb’s splash radius for 1 round per level. ) Frag Grenade, Mk 5 Source Starfinder Core Rulebook pg. X1. Acid Grenade Acid grenades are equivalent in level, price, and damage to Incendiary grenades, replacing the Fire damage. Level: 16 Price: 44000 Range: 20 ft. The rules for randomly causing the effect in a square other than the one you targeted only apply to thrown weapons (most commonly grenades) as a part of the rules determining where the weapon landed. 245 : Ranged Attacks with a Thrown Weapon : "With a thrown weapon or a grenade, you can make a ranged attack at a target. 12 Fusion Grenade. Summoned creatures treat you as their summoner. Barbed Shrapnel Grenade. A new and rather unique Starship Troopers Arachnid for use in your Starfinder game! Originally designed to be used in construction and repair, this heavy-duty welder was commonly used by many companies, and was considered to be the state of the art arc welder. Seeker Fragments. Name Level Price Range Capacity Bulk Special Source; Incendiary grenade I:. The prehensile tail is a 3rd limb, treated no different than other extra limbs, like the 4 arms of the Kasatha race. ; Critical — Capacity drawn Bulk L; Special explode (10 ft. A smoke grenade deals no damage instead, it releases a cloud of dense smoke. Incendiary Grenade, Mk 4 Source Starfinder Core Rulebook pg. 62 Item Level 5 The bombarding fusion allows a weapon to duplicate the effect of a single grenade that is loaded into an extradimensional space within the weapon. 178 Level 2; Price 140 Hands 1; Proficiency Grenade Damage 1d6 F; Range 20 ft. The M34 White Phosphorus Smoke Grenade or "Willie Pete" was a smoke / incendiary grenade manufactured by Rocky Mountain Arsenal [1] from the late 1950s and used by U. ago And it doesnt consume the grenade holding the bombarding fusion? or is it more of a double throw grenade thing FlareArrow. Bulk: L. x2. , 1d6 F plus 1d4 burn, DC 14]) Offensive Abilities fighting styles (sharpshoot), sniper’s aim A grenade’s listing below shows its explosion radius. 3 480 0026F180 Inferno Mine: PHYS 1 ENGY 35 0. The heavy grenades replace the regular ones in terms of kill potential. , deflective reinforcement, filtered rebreather, 1d6 F plus 1d4 burn, DC 14]) jetpack, purple sphere aeon stone), AG acceleratorSite Owner: Rose-Winds LLC (Blake Davis)Or is the reflex save it and there is only one check for seeing if you take the special effect. 4) If you miss, the grenade lands in the different grid intersection. More advanced grenades create more dangerous microbots. Your class’s Spells section describes which class’s spell list you can choose from, how to determine the number of spells you know, and at which levels you can learn new spells. It is a modified version of Demolitionist's M16 M203 Assault Rifle designed to fire incendiary munition that sets ZEDs alight. The German and Japanese devices are attached to the target with magnets, the others are thrown/placed. thing is, don't see very many people walking around in starfinder with a grenade in each hand. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. 39 Level 7; Price 1,640 Hands 1; Proficiency Grenade Damage —; Range 20 ft. cachorro8urubu :Source Starfinder #8: Escape from the Prison Moon pg. )Starfinder Creature Index. player. a. Improved Incendiary. Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. NIL Grenade Launcher, Merc Source Starfinder Core Rulebook pg. Improvisations; Expertise TalentsThe powerful blast from a concussion grenade causes a small shockwave that blasts creatures off their feet. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an. The Impact Axe deals 3 instances of. In some models, the case itself is. Instead of using a soda can, wait for the liquid mixture to harden a little bit and treat it like cookie dough. 178 Level 4; Price 310 Hands 1; Proficiency Grenade Damage 2d6 P; Range 20 ft. The Molotov costs the terrorists $400 whereas the incendiary grenade costs the counter-terrorists $600. Starfinder Core Rulebook p. Other creatures in the galaxy, such as the weapon-dealing drow of Apostae, have replicated this horrid tech. Level: 1 Price: 35 Range: 20 ft. Source Starfinder Core Rulebook pg. Cock your throwing arm next to your ear and get ready to throw. The bomb deals 4d8 fire damage and 4 splash damage. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. In-game description The Incendiary Grenade is a Lethal grenade featured in Call of Duty: Vanguard. A Technomancer Evocation Esotericist springs to mind, a fun fusion of new and old. 184. Combat normally takes place on a battle map with a grid of 1-inch squares, each representing a 5-foot-by-5-foot area, with miniature figures representing characters and monsters. Incendiary Grenade, Mk 3 Source Starfinder Core Rulebook pg. I have been misinterpreting it. Starjammer SRD; Home. 5. 4) If you miss, the grenade lands in the different grid intersection. X1. C. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. Range: 20 ft. Then, pick a grenade (or an explosive mine) of choice. Name Level Price Range Capacity Bulk Special Source; Incendiary grenade. It also provides several other bonuses to grenade usage which a grenadier/artillery character would want. Description. The incendiary grenade is the best solar grenade for hunters to use in the gunslinger subclass. "Grenades, missiles, and other consumable weapons never add specialization damage, even when you’re using weapons like a cyberbow or grenade launcher. player. Incendiary grenade II. and you really dont want to see them? Well grenades are what you are looking for! Do you want to stab s. Manufactured by an unknown entity, the Incendiary Grenade Starfield weapon has a credit value of 480, and a mass of 0. Capacity: Drawn Bulk: L Special: Explode (3d6 F, 1d6 burn, 10 ft. 9dmg (*) (132 grenades) * Inflicts splash damage to building parts. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. T3. Sign In; Cart . This should be represented by a target using reflex to save, that should effectively "flush" them from their cover, leaving them completely open to attack for at least a round. I've found nothing addressing this in Corebook so far. A modern hand grenade generally consists of an explosive charge ("filler"), a detonator mechanism, an internal striker to trigger. Fused with magic, Flash grenades have their DC save increased by +2. 179 Level 12; Price 4,300 Hands 1; Proficiency Grenade Damage 5d6 F; Range 20 ft. Grenades and explode weapons crit, just as "precision damage" like trick attack also crit, and everything else normally added to damage. Incendiary Grenades take about 6 seconds to toast an armored opponent with full health. Summoning grenades come in the following types. In use, the fuse attached to the container is lit and the weapon. Grenades are very. 244. To me, that would be 10 level 1 grenades, or 5 level 2 grenades, or 3 level 3 grenades, 2 level 4/5 grenades, or just one level 6/7/8/9/10 grenade. 222 Level 1; Price 245;. ), mire 2d4 rounds Web Grenade, Mk 3 Source Starfinder Armory pg. Improved Explosives. The device is considered a magical. Capacity: Drawn Bulk: L Special: Explode (2d10 E & F, 20 ft. A grenade's listing on Table 7-7: Grenades shows its explosion radius. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. You'll also be limited by how much equipment you can throw away. How does the price of the foam grenades compare to the incendiary grenades? If roughly the same, the foam should automatically put out the fire, as it is a very niche application imo. Grenades are loaded individually, rather than in magazines. ; Critical — Capacity drawn Bulk L; Special explode (6d12 E; 15 ft. Starfinder Core Rulebook p. Wouldn’t 5 mk 3 frag grenades (level 8) be 5x8=40 which far. S. Grenades that would successfully land at an intersection in the area have a 50% chance to miss. ; Critical — Capacity drawn Bulk L; Special explode (2d8 C; staggered 1 round; 15 ft. Grenades usually allow a save for less damage. You'd need at least a crit on a frag grenade mk 3 (which does 4d6 P) and an average damage roll to destroy mk1 frags. 1 Answer. A variety of types of hand grenades exist, the most common being explosive grenades designed to detonate after impact or after a set amount of time. A smoke grenade would not prevent a khizar from perceiving or attacking a living creature, as blindsight is a precise nonvisual sense. I'd like him to focus on large minigun-type weapons as opposed to grenade launchers or the like. Junk Grenade SFS Note: The 5th-level version of junk grenade has a radius of 15 feet. However, unlike Ultimate Equipment, Armory isn't a compilation of equipment that has appeared in other books--it's mostly all new material and also includes some new class options. 259, Starfinder #5: The Thirteenth Gate pg. Working off the intense and violent reaction of the thermate filler, the result of the deployment of the M14 is molten iron. 39 Level 8; Price 1,600 Hands 1; Proficiency Grenade. Atom Grenade: Creates a 20-foot-radius area of medium radiation that persists for 24 hours. 179 Level 16; Price 20,200 Hands 1; Proficiency Grenade Damage 10d6 F; Range 20 ft. Sorted by: 3. Grenade Mastery (Combat) Source Character Operations Manual pg. ^ Damage caused by started fires is included in the test. X1. There's two ways I can think of. Each creature also makes a saving throw (pg 183) to halve the damage and negate any additional effect (pg 181). Another factor to consider is that the grenade launcher loads a certain number and these don’t. 39 Level 7; Price 1,640 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Improved Incendiary. Apply any other attack modifiers, such as a penalty for range (pg 245). Either that or put a trophy system in the game. While still recovering from that ailment, he was diagnosed with cancer. NIL Grenade Launcher, Squad Source Starfinder Core Rulebook pg. , 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft. ) Riot Grenade, Mk 3 Source Starfinder Armory pg. A level 1 NIL grenade launcher, can shoot a grenade up to 60ft without penalty. Riot Grenade, Mk 1 Source Starfinder Armory pg. . Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do nothing else. Smoke Grenades, Incendiary Grenades. The device is considered a magical. Other creatures in the galaxy, such as the weapon-dealing drow, have replicated this horrid tech. 5. 5. 178 Level 1; Price 40 Hands 1; Proficiency Grenade Damage —; Range 20 ft. C. That said, if these seem too powerful, you can limit these rules to actual. Player > Weapon > Grenades > Incendiary grenade I. The reason for the spike might be that grenades above L8 have a lower save DC when launched from the best available grenade launcher, which reduces the effective item level to 8, whereas L8 grenades see no change and grenades below L8 are buffed. View flipping ebook version of Starfinder Alien Archive published by Draconis Ferox on 2021-08-18. incendiary grenades I (375; item level 2; limit 2) ion tape (275; item level 3; Armory 105) jump jets armor upgrade (1,000; item level 2) mk 1 grenade scrambler (250; item level 1; Armory 103) mk 1 ring of resistance (735; item level 2)P. In a normal round, you can perform one standard action, one move. Acid Grenade Acid grenades are equivalent in level, price, and damage to Incendiary grenades, replacing the Fire damage type with Acid. B "Spiky Grenade" 60 Direct Damage. Once the robots have been taken care of, gun down the two robots lurking in the following area, and you'll finally reach the. A grenade is a small weapon typically thrown by hand. ) Riot grenades are standard issue among police forces, as they deal nonlethal damage and slow the movements of creatures affected by the blast. Most player characters and many monsters occupy a single 5-foot square, though some bigger creatures occupy multiple squares. 184. 👉 Messing with Hand Grenades advanced grenades create more dangerous microbots. The most common type are man-portable, shoulder-fired weapons issued to individuals, although. The DC of the save is equal to 10+half the grenades item level+your (the thrower's) Dexterity modifier. x2. ) are sold preloaded. It costs an arm and a leg since grenades are so expensive, but that's not an issue for a DM. ! Can explode a moment after throwing/placing. Begun and held in Metro Manila, on Monday, the twenty-third day of July, two thousand seven. ID. Loading a grenade into a weapon with the bombarding fusion takes a full round, as does removing a previously loaded grenade. Starfinder Society players, however, will no doubt find it handy to have so many additional options. 166. Creatures caught in its radius must succeed at a Reflex save (DC = 10 + half the weapon's item level + your Dexterity bonus) or get caught in the filaments. 3. Source Starfinder Core Rulebook pg. 184. 39. Inferno mines are a great way to deal with enemies you want to affect with fire. Cryo Grenade, Mk 2 Source Starfinder Core Rulebook pg. incendiary grenades I (375; item level 2; limit 2) ion tape (275; item level 3; Armory 105) jump jets armor upgrade (1,000; item level 2) mk 1 grenade scrambler (250; item level 1; Armory 103) mk 1 ring of resistance (735; item level 2) obsidian electrovore figurine of wondrous power (3,000; item level 5; Armory 113) P. Community content is available. Grenades and explode weapons crit, just as "precision damage" like trick attack also crit, and everything else normally added to damage. the prices for the Foam Granades are as follow: mk1 (lvl3) 410; mk2 (lvl9) 3,520; mk3 (lvl15) 26,100. Grenades are a bit of a mixed bag for saves. Starfinder Creature Index. This fuze is interchangeable with any standard firing device. ; Critical — Capacity drawn Bulk L; Special explode (1d6 F; burning 1d4; 5 ft. Constructs reduced to 0 HP by a pulse grenade are not destroyed but simply nonfunctional until restored to 1 or more Hit Points. This cruel grenade propels exceptionally jagged shrapnel, causing lasting pain. Grenades are a bit of a mixed bag for saves. ) Frag Grenade, Mk 5 Source Starfinder Core Rulebook pg. Level: 1. 2. 1, a cross-sectional view of an incendiary grenade in accordance with an exemplary embodiment of the present invention is shown and is referenced generally by numeral 10. One of the party members is an ysoki envoy who would like to focus on grenades for damage (inspired by this question). It was added as part of the Season One update. The device is considered a magical. Ysoki can store up to 1 cubic foot of items weighing up to 1 bulk in total in their cheek pouches [. Starfinder Core Rulebook p. of the Starfinder Society campaign for credit. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. Successful tankers are typically fleeing from battle after getting a few kills or. Damage Per Second. From StarfinderWiki. ) Incendiary. Or, bring back BO1 style Flak Jacket and Tactical Mask where you can sit in fire all day and stuns do jack shit. Starfinder simplified this rule as well, move on people. Constructs reduced to 0 HP by a pulse grenade are not destroyed but simply nonfunctional until restored to 1 or more Hit Points. Starfinder Creative Design Director • Sarah E. The time delay element is a powder train requiring 1. 5. my calculations for a level 8 mech grenade launcher, any combination of grenades would not be able to exceed 8 + 2 = 10. Source Starfinder Core Rulebook pg. It's a party of 6, so I routinely give bonuses to named/solo foes and increase the number of mooks in. " (Next PP) Targeting a Grid Intersection : "When using a thrown weapon that has an area effect, such as a grenade, you target a specific grid intersection on a tactical battle map, rather than a specific creature. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. A grenade launcher [1] [2] [3] is a weapon that fires a specially designed, large-caliber projectile, often with an explosive, smoke, or gas warhead. Each grenade reduces the area’s gravity strength (Core Rulebook 401–402) by a number of steps based on the grenade’s model: extreme gravity to high gravity to standard. Prerequisites: Proficiency with grenades. 5. "Incendiary grenades: exclusive to the Counter-Terrorists, can be bounced multiple times before detonation, offering greater flexibility in their use. Source Starfinder Core Rulebook pg. 184. Page 59. A modern hand grenade generally consists of an explosive charge ("filler"), a detonator mechanism, an internal striker to trigger. The Starfinder Armory is finally here. At the start of a chase, roll initiative checks (or use the same initiative order if a grid-based vehicle combat transitioned into a chase). Changing your grip on a weapon, such as going from wielding a two-handed weapon with both hands to holding it in one hand, is a swift action. Creatures that fail their save against a concussion grenade are knocked prone. However, even with the. Level: 6 Price: 725 Range: 20 ft. Starfinder Core Rulebook p. But on top of that, it is basically a Stinking. "Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the explosion that fail a Reflex save against the grenade. A grenade launcher is a bulky weapon that can fire any grenade a great distance. 3 480 0026F180 Inferno Mine: PHYS 1 ENGY 35 0. Incendiary Grenade, Mk 6 Source Starfinder Core Rulebook pg. ! Inflicts splash damage to building parts. Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series,. In this case, toss the grenade; any creature within the 5' blast radius takes 1d6 fire damage. Starfinder – Grenades, Power Armor, and Loot By Jeremy Corff on December 5, 2021. Incendiary grenades have their damage increased by +1 per dice. Incendiary grenades M1 Frangible Grenade (AW, Alcohol-Gasoline, GA, IM, and NP) In September 1942 the United States standardized a Molotov cocktail-style device that was. Price: 1040. A Diminisher Grenade can reduce the duration of ongoing effects in an area, a Microbot Grenade creates. Bulk: L. Benefit: When the alchemist creates a bomb, he can choose to have it create a cloud of thick smoke when it detonates. Range: 20 ft. NILs can be fitted with any sort of grenade as ammunition. coupled with that the fire and smoke kinda blinds the driver allowing you to fire another 1 or 2 AT rocket things into it. Give targets in the area a chance to move to get away, maybe a hard dexterity check to catch the grenade, a perception check to find it, move action to pick it up, standard to throw it back, a flat luck roll to see if it explodes before they can do so.